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Nån som vet Systemkraven på låg. När BF:mc kommer till ps3 så blir det ÄNNU bättre grafik än till xbox 360 :teehee:

Offtopic men:

ATI have made some blod claims regarding the Xbox360 and come out in support of the console they are providing the grahpics chip for.

"Perhaps offering the most in-depth look at how the Xbox360 chip operates, ATi head of developer relations Richard Huddy said, “First and foremost we have a 'unified shader architecture'. No other console or PC chip can boast this. And what, in short, it means is that the hardware is always able to run at 100% efficiency. All previous hardware has separate vertex and pixel shaders. That means that that previous hardware just had to hope that the vertices and pixels came in just about the right ratios. If you got too many pixels then the vertex engines would be idle, and if you got too many vertices then the pixel engines would starve instead. It’s not uncommon for one part of the chip to be starved of work for a large majority of the time – and that’s obviously inefficient. With a unified architecture we have hardware that automatically moulds its-self to the task required and simply does whatever needs to be done. That all means that the Xbox360 runs at 100% efficiency all the time, whereas previous hardware usually runs at somewhere between 50% and 70% efficiency. And that should means that clock for clock, the Xbox graphics chip is close to twice as efficient as previous graphics hardware.”

Huddy went on to explain how memory can be accessed from these shaders: “Next on my list is the hardware support for directly accessing memory from within the shader units. This makes the Xbox graphics chip work in a much more flexible way than has ever been possible before. Now it’s relatively simple for a games developer to write code to do anything inside the graphics chip that they could do elsewhere. Accessing memory in arbitrary ways sounds like a very esoteric thing to do within a graphics chip, but actually it allows you to do some amazing things which mean that Xbox360 games will be more like movies than you ever imagined. It’s so powerful that I’d say that this feature alone makes the Xbox360 technically superior to any other console planned for the next five years.” Not a comment to please Nintendo, to whom ATi is the GPU supplier for the upcoming Revolution console, hands-on impressions of which you can read here.

And moving on to the question of the Revolution, it appears from the interview that ATi sees it’s long-term (two generations at least) console partner as something of a poor relation, hinting that it will not see a chip delivered with the same level of internal expectation. “It would be very handy for ATI to share [Xbox360 GPU]information around between its various groups – but doing so would undermine the relationships that we have with the individual console companies. It’s important to Microsoft that it they suggest or request a feature in their graphics chips for their console that this doesn’t automatically mean that Nintendo get that for free too. And of course, it applies the other way round too, Nintendo need to be able to make their hardware design without fear that it could simply be copied by Microsoft. No console company would work with us without these rules.”"

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Det är nästan omöjligt att komma in på en server med rank och bra ping. Alla rankade servrar i europa är fulla men det finns gott om servrar fast alla är fulla så tråkigt när man vill ha bättre stats!

Det blir nog bätre så småning om. Nu lirar ju folk dagarna i enda, pga att det är sprillans nytt.

Går det inte att spela även om grafikkortet inte står med på system listan? (har geForce Fx 5200)

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HAR inte du ett ÄNNU sämre? ;P Synd om dig som inte kan lira btw. >_<

Ceone: Nej, jag hackar knappast på folk, men du däremot, kan vara sne i kåpan ibland.

Jo när jag skrev min första nyhet på bfsajten så skrev jag "dom" istället för "dem" du skällde ju ut mig. Men du skrev aldrig någon nyhet själv

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