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Battlefield Vietnam


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Vietnam e faktiskt ganska roligt. Körde de fettmycke på ett hack.. Synd bara att man inte hade fler skivor, skulle va bra med en liten sak som kanske gjorde att man kunde köra utan skiva så man kunde låna ut orginalet till dom andra så de inte tog sån tid att starta ett game..*host*.. thx giZmo för varningen.. (w00t)

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hmm.. är det nån som vet om det finns en No Cd till Vietnam.. Ska snart på LAN och de e liiite drygt om 22 pers ska samsas om TRE CD-skivor.. (w00t).. Skulle va perfekt då om man hade No Cd så man kan starta upp spelet på 5 sekunder..

tyvärr.. man får inte prata om sånt här.. :/ bäst att du redigerar den där texten innan du får en varning.. ! -_-

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"DICE and EA are pleased to announce that the first Battlefield Vietnam patch has entered the home stretch here at EA and should be ready for release in the very near future. We've spent some time gathering and evaluating the feedback on Battlefield Vietnam from the community, community forums and from the Battlefield Vietnam Performance Issues e-mails we solicited back in mid-March. We're happy to report that we have been able to address many of these issues for the update.

While future Battlefield Vietnam updates will include game features that were added to Battlefield 1942 post-ship (such as the Voting GUI), v1.01 is intended to address community related issues. The following is a list of the major items being addressed in v1.01. Of particular note in this list are tweaks to server functionality that should provide a much improved play-experience on servers that are hosting high-player-count games (please note the server hardware requirements posted in the Community Update from April 9, fixes to the internal server browser functionality, and rebalancing of the M60, the RPD and the US Heavy Assault kits.

SERVER FIXES

-General optimizations to reduce server lag

-CDkey hash added to game.listplayers output

-game.listPlayers uses the new format:

-#Id: - is remote ip: : hash:

-Gamespy port setting fixed

-game.gameSpyPort - now working

-game.gameSpyLANPort - now working

-game.ASEPort - removed (not supported by ASE)

-All Seeing Eye updated

-Battlefield Vientam games no longer appear in Battlefield 1942 ASE list

-Player details should appear correctly in ASE server list

CLIENT FIXES

-Sort by Ping fixed in Server Browser

-Scrollbar fixed in Server Browser

-Soldier prediction fixed to remove jerky movements when walking/jumping

-M60 removed from the LAW kit and replaced with M14

-M60 and RPD min/max bullet deviation increased when standing/moving

-M60 and RPD max bullet deviation decreased slightly when prone

-Rate of fire and velocity of M60/RPD adjusted

-Player movement speeds on Heavy Assault kits reduced slightly

-Network overhead of vehicle engines and airlifting significantly reduced

-Added minimap warning icon when enemies are within capture radius of an opposing team flag

Keep an eye on this space in the coming weeks for an announcement on the release of 1.01."

Gott att dom fixar m60 :wacko:

DÅ kanske det finns en chans att lira lite mer bfv.. :teehee:

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"DICE and EA are pleased to announce that the first Battlefield Vietnam patch has entered the home stretch here at EA and should be ready for release in the very near future. We've spent some time gathering and evaluating the feedback on Battlefield Vietnam from the community, community forums and from the Battlefield Vietnam Performance Issues e-mails we solicited back in mid-March. We're happy to report that we have been able to address many of these issues for the update.

While future Battlefield Vietnam updates will include game features that were added to Battlefield 1942 post-ship (such as the Voting GUI), v1.01 is intended to address community related issues. The following is a list of the major items being addressed in v1.01. Of particular note in this list are tweaks to server functionality that should provide a much improved play-experience on servers that are hosting high-player-count games (please note the server hardware requirements posted in the Community Update from April 9, fixes to the internal server browser functionality, and rebalancing of the M60, the RPD and the US Heavy Assault kits.

SERVER FIXES

-General optimizations to reduce server lag

-CDkey hash added to game.listplayers output

-game.listPlayers uses the new format:

-#Id: - is remote ip: : hash:

-Gamespy port setting fixed

-game.gameSpyPort - now working

-game.gameSpyLANPort - now working

-game.ASEPort - removed (not supported by ASE)

-All Seeing Eye updated

-Battlefield Vientam games no longer appear in Battlefield 1942 ASE list

-Player details should appear correctly in ASE server list

CLIENT FIXES

-Sort by Ping fixed in Server Browser

-Scrollbar fixed in Server Browser

-Soldier prediction fixed to remove jerky movements when walking/jumping

-M60 removed from the LAW kit and replaced with M14

-M60 and RPD min/max bullet deviation increased when standing/moving

-M60 and RPD max bullet deviation decreased slightly when prone

-Rate of fire and velocity of M60/RPD adjusted

-Player movement speeds on Heavy Assault kits reduced slightly

-Network overhead of vehicle engines and airlifting significantly reduced

-Added minimap warning icon when enemies are within capture radius of an opposing team flag

Keep an eye on this space in the coming weeks for an announcement on the release of 1.01."

Gott att dom fixar m60 :huh:

DÅ kanske det finns en chans att lira lite mer bfv.. :teehee:

ja vad bra! fast jag skulle gärna vilja ha messersmitt BF109 i vietnam :"> vet inte, men tycker den är så jävla härlig!!! :wacko:

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